Friday, June 14, 2013

Games

You would think someone was ridiculous if they played games in order to lose. This is because a very important defining aspect of a game is the idea of their being a winner. We can agree that a game isn't really a game if someone doesn't win and if someone doesn't lose.

Oh, but wait. If we take that as our definition, then suddenly a massive back-log of pc games, xbox games, Nintendo games, videogames of all kinds, fall into some sort of no-man's land category. Video games marked an important step in the history of gaming of moving into territory where only one person has to play to make it a game, and so long as the human player wins, the loser doesn't possess consciousness and so doesn't understand in an emotional way that they have lost. The same goes for the situation of the human player losing and the computer winning. Since the computer cannot feel the concept of winning, is it still a victory?

Well, the answer is probably yes because of the human player's ability to imagine the great humiliation of the computer's loss or the swelling of the computer's pride after victory. Now, this sounds pretty dumb, but we have to realize, that the hundreds and hundreds of hours we've dropped into games like Pokemon, The Legend of Zelda, Super Mario Brothers, or whatever, are all contingent on the feeling of beating competition. It all comes down to Nietzsche's will to power really, the idea that men are driven by a desperate desire to assert themselves as the best.

Now, what this means is that real estate barons and video game champions are really operating on the same principles. But, unfortunately for big-time gamers, it's near impossible to earn a living through video gaming. Maybe someone should make a stocks and bonds video game that was tied into the world market. That way we'd start to see a lot of eleven year old millionaires dropping out of elementary school to put more time into cultivating their empire. This plan could solve our educational woes. Education sucks because it's a pathetic game. I've played Uno and War and frankly, they just aren't very fun. I don't plan on playing Uno or War again any time soon because their are plenty of far better games out there. Similarly, the educational process is as boring as watching a pile of rocks. If someone could figure out how to turn it into a decent game, that could be okay, but the best situation would be to sidestep education altogether and go ahead and let kids, teenagers, and young adults become contributing members of society through a game platform. This is a free idea for anyone to take by the way.

Robotics will change the way that games and work can intermesh.

First, apply Asimov's laws of robotics so that no one can be hurt, and then have a kid controlling a team of robots that run a hydroponic farm in Northern Ontario. The game aspect is that winning results in earning money. I'd say that Education should consist of about six years of learning robotics, programming, systems administration, language, economics, writing, communication, business mathematics, and entrepreneurship. At the end of the first three years of school, kids pick which sort of services or business they are interested in and then learn how to program and control their robot team and conduct the business they will be doing. After another two years, the games begin. Graduates are given their own team of robots and begin work. For the first couple of years, the kids are monitored heavily in order to assure that they aren't running their businesses at a loss, and then, once they learn to successfully run and operate their business, they are left to do it. The money to fund giving a kid their own robot would be freed up by the mere fact that education ends at 11 rather than 18. Seven years of not having to pay educators, build and upkeep middle and high schools, bus students around, and on and on, would result in the funds to give graduating 11 year olds their own robot team with which they could make a living for all time. 

And what's more, the interface that kids would be running their business from would be very much like a game. Kids would feel like they were playing an awesome game, but they would also be earning a living 10-20 years before our society is currently preparing individuals to do so.

It's time that we stopped playing the game of pretending to educate young people, only to send them out to the world unprepared for anything but failure and a wish to play a fun game. Anyone can see, from the amount of time they've spent in line waiting to buy a drink at a gas station while poor idiots throw their money away on lottery tickets, that people long for a game that will successfully marry fun with financial freedom. Lets get rid of the lottery and change the educational system around. Lets allow anyone to re-enroll in this new kind of school to right the wrongs of the terrible education we've all received in the US.

Lets play.

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